Annie and Bruno, my Chihuahuas!

Education

Master’s of Science in User Experience Design (Kent State University – 4.0, May 2024)Bachelor’s of Arts in Political Science, Minor in Gender Studies (University of Mount Union, graduated Summa Cum Laude, May 2018)

Hi there! My name is Royal (he/him).I am currently the Digital Communications Coordinator for the Democratic Association of Secretaries of State (DASS)! In the past, I worked as an intern for BerlinRosen and the Federal Trade Commission.Thanks for stopping by!

skills

● UX/UI● User research
● Graphic design● Video & audio
● Website design● Analytics
● Social media● Copywriting
● Management● Client relations
● Training● Hiring

programs

● WordPress● Figma
● Canva● MailChimp
● Clip Studio Paint● Audacity
● Slack● Discord
● Microsoft Office● Google Suite

contact me

DASS Social Media

As the Digital Communications Coordinator for DASS, I am responsible for creating graphics as well as videos with the help of our video intern.


MSNBC - Trump Gaggle

Maddow - Denialism

CNN - Sen. Johnson

Ballot Box Briefing

Transmasculine Transitioning

For this project, my class was given the freedom to choose our own proposals, and I chose to research transition resource access.The document linked here is the final report for this project and includes the introduction, Executive Summary, research goals and methods, participant demographics, full data synthesis, User Persona, Journey Map, and finally, my recommendations. My findings for this project culminated in my creation of a mockup site that I entitled T-STOP, which I would go on to make into an app prototype.Note: Identifying information has been removed for participant privacy.

T-STOP Sitemap

Persona: "Oliver"

The persona used for T-STOP, created from research interviews from the above project. Profile picture is courtesy of Unsplash.

Oliver Journey Map

Journey map created using the Oliver persona and data synthesis from user experiences, motivations, and frustrations.

T-STOP Mobile App Prototype

The aim of this project was to create a mobile app, either native or cross-platform, that completed or helped a user complete some sort of service.After several weeks of design, I finally completed a fully interactive T-STOP prototype in Figma with over 40 screens and 50 overlays.While my initial research was focused on transmasculine users, T-STOP was ultimately crafted to be useful to anyone, even cisgender people who may be looking to support a loved one. I incorporated accessibility features wherever possible (such as the use of alternative text for images) and included as much functionality as I could within the limits of Figma prototyping technology.

T-STOP Reflection

My final reflection paper written after completing and submitting the T-STOP prototype. Describes my process and “lessons learned” with PARL.

Site Accessibility Evaluation

Click here to view this project!

This project aimed to evaluate the accessibility of Steam.com.The goal of this accessibility evaluation was to determine if the site is compliant with the Web Content Accessibility Guidelines (WCAG) 2.1 at least to the “AA,” or ‘middle’ standard. The WCAG is a document that provides guidelines on how to make digital content accessible to people with disabilities, and thus more accessible to users overall.

Key Takeaways:

  1. The meaning and importance of accessibility in UX design.

  2. How to evaluate a site's accessibility using the WCAG.

  3. Creating a full accessibility report that any reader can follow.

ia Assessment

Click here to view this project!

The goal for this project was to access and rework the existing information architecture of the Billings Public Library website.This assessment included field and literature research, three user personas, a full content inventory and analysis, navigational structure testing, low to high fidelity wireframes, wireframe testing, and a full sitemap of the new information architecture.

Key Takeaways:

  1. How to conduct an information architecture assessment and content inventory.

  2. Incorporating field, literature, navigation testing, and wireframe testing in one report.

  3. Multiple persona creation.

Site & Mobile App Prototypes

Click here to view this project!

This user research and app prototype project was born from the data collected in a previous class, when the mention of a "one-stop-shop" for transgender information, resources, and community was the clear answer to trans participants' wants, needs, and key tasks.T-STOP resulted in my creation of both a website and app framework.

Key Takeaways:

  1. My first user research project.

  2. My first Figma app prototype.

  3. The importance of good research and a solid understanding of one's users and their key tasks.

Accessibility & the WCAG

"Accessibility" has many definitions, but at its core, it means that disabled people can use a product and that the site works well with assistive technology, like screen readers, keyboard navigation, speech recognition, subtitles and captioning, and mobility devices. More specifically, within UX/UI, it refers to a "process of creating products (devices, environments, systems, and processes) which are usable by people with the widest possible range of abilities, operating within the widest possible range of situations (environments, conditions, and circumstances), as is commercially practical."1The Web Content Accessibility Guidelines, or WCAG, is a document that provides guidelines on how to make digital content accessible to people with disabilities, using a rating system from "A" (basic) to "AAA" (advanced) guidelines that websites should (or must, depending on disability laws) follow. The WCAG provides four principles of accessibility that inform their guidelines: Perceivable, Operable, Understandable, and Robust (POUR).The following deliverables detail my full accessibility evaluation process from proposal to implementation.1 Vanderheiden, G.C, and Tobias, J. Universal Design of Consumer Products: Current Industry Practice. Madison, WI: Trace Research and Development Center, 2000.

Evaluation Proposal

My initial proposal for the three-prong accessibility evaluation, explaining the purpose and importance of adhering to WCAG standards.

Accessibility Evaluation

My full accessibility evaluation of Steam.com, carried out using three methods: automated code inspection, manual code evaluation, and experience walkthrough.

After submitting my initial proposal for a three-prong accessibility evaluation of Steam.com, I carried out the evaluations, linked here.The first method, automated code inspection, consisted of running specific pages of the site through SortSite, a program that compares the raw code to accessibility standards in the WCAG.The second method, manual code evaluation, was carried out directly by me. I utilized assistive technology (AT) to navigate the site as well as manual inspection of the code against WCAG standards.

The third method, experience walkthrough, was similar to manual code inspection in that I used AT to review the site, but this time from a practical rather than code-level viewpoint. The intention here was to simulate - to the best of my ability - a disabled user's experience.My final report revealed that Steam.com had 29 accessibility failures as compared to 11 passes and 3 partial passes. The full report shows each WCAG standard and how the site fared, but overall, the project was very eye-opening to the number of issues.

Implementation Plan

The final piece of the accessibility evaluation, detailing the steps the company should take to update Steam.com.

Introduction to IA

Information architecture is a massive field, encompassing a variety of organizational and navigational aspects of site building. The definition I feel summarizes IA the best is: "the synthesis of organization, labeling, search, and navigation systems within digital, physical, and cross-channel ecosystems," from the book Information Architecture: For the Web and Beyond. 1IA concerns many of the most important features of websites, but the only time they are noticeable is when they are confusing or unhelpful. For example, if you have ever gone to a site searching for a specific product or answer to a question and found yourself lost on where to go next, you were experiencing a problem with the site's information architecture (though, admittedly, it is impossible to make IA that works perfectly for everyone).For this project, I evaluated the IA of an existing website, conducted research on users of similar sites, and reworked the existing architecture using personas, a full content inventory, a sitemap that went through multiple iterations, and low to high fidelity wireframes.1 Rosenfeld, Louis; Morville, Peter; Arango, Jorge. Information Architecture: For the Web and Beyond (p. 24). O'Reilly Media. Kindle Edition.

Persona: "Sophie"

The primary persona I created after conducting field and literature research on library website users.

Persona: "Mireille"

The co-primary persona I created for the BPL information architecture rework.

Persona: "Michael"

The secondary persona I created, meant to represent a smaller but still important user and task subset.

BPL Sitemap

The final sitemap I created for this project, representing all the links that would be in the persistent quick links header, global navigational header, and footer found on every page of the site. This was the final iteration, after creating other versions during earlier stages of the project.

ia assessment

The last deliverable for this project, detailing my research methods and data, personas and key tasks, navigational and wireframe testing, sitemap creation and structure, my final wireframes, and recommendations.

As one of the later projects I completed during my graduate program, this information architecture assessment brought together many of the skills I had learned across courses and disciplines, from research, to personas, to wireframes. I believe it represents the best of my abilities.This assessment taught me the importance of good research and solid information architecture. My research helped me understand users, making personas possible, which then informed my wireframes and navigational structure.

Finally, after collecting and analyzing user research, I created my final deliverables: my report, recommendations, and wireframes, based on repeating the user testing process until the final IA reflected users' intentions, goals, and desires.

Final Wireframes

The final wireframes for the BPL site's IA rework, showing user's key tasks.

Interaction Wireframes

A smorgasbord of wireframes created for Principles of Interaction, demonstrating my ability to plan out and execute wireframes for a variety of purposes, visual hierarchies, breakpoints, and device layouts.

Type System Example

A specimen page to showcase font families, colors, spacing, and text size, styled to look like a magazine interview.

A type system sampling a recently published font, Atkinson Hyperlegible, that was designed with low-vision readers in mind. I chose Hyperlegible as the main font, but varied the font size, color, and weight to establish a visual hierarchy.Each section flows with the others without sacrificing intrigue or legibility. The colors, size, and weights of each text indicate its role within the hierarchy and naturally lead the reader from section to section.